A Journey through Consciousness - Facing Alpha Nemesis - BiMonthly Log #16 (no video) - 01.06.2024 - 15.06.2024 (BiMonthly Updated)
Another small update, focused mainly on changing and rechanging new characters' skill sets. Am a bit confused about what they will end up as, but at least their kits start making some more sense.
<> RULE: Protagonist is always of both Alignments, typically being an exception from most rules, by own design.
<> Minor changes to Sindora's Talisman effects.
<> Created visuals for Sindora's cards.
<> Added a Charge mechanic to Sindora's Elemental Spells. This would allow a 2nd cast to them on a condition, and a reward if the 2nd cast is used.
<> Added some description changes and made Sindora's Quirks of my Design [Branch] Passive easier to understand.
<> Broke Sindora's Quirks of my Design [Branch] Passive into 2 separate effects, since it was becoming bulky.
<> Celerity (boon) has been adjusted to have a duration now and abilities cast by caster have their CDs reduced.
> Simply reducing ALL CDs by -1 means a large amount of code has to be written per character that can be affected to see which CD is above 0 and that has to be reduced.
> Now it also cannot reduce abilities' CDs below 1, to avoid possible ability spamming, or AI getting their CDs back faster than intended.
<> Reworked Sindora's Chronometron and Chronometronomicon abilities, adjusting timers, adding new effects to replace some of the uselessly complex ones.
<> Reworking Thrÿndhaldr Thÿrgaldrdora'a's kit, aiming to strike a balance between gaining her resources and making use of them, to avoid just stacking them.
> Her Passives have been reworked and resource gain values changed in an aim to make her resource gain (and eventually usage) an easier flow.
> Aim is to convince player the resources actually have to be spent.
<> Changed the effect of Iron Will (boon) to also prevent Aura removal as well as gaining yet another effect if Intimidating (Buff) is active.
<> Changed Thrÿndhaldr Thÿrgaldrdora'a's Vengeance Type abilities' Type name to "Stance", removing this ability Type. Were not fitting of the name.
<> Sanctified (boon) corrected a keyword color in description.
< Mini Effects Changes >
<> Nosophobia (Buff) effect description change to reflect it is removed when any of the 2 Ailments is applied
> Keeps its effect active if any of the Ailments was previously active on target when this is applied.
<> Pure Blood (Buff) now also prevents the application of the next Scourge effect.
<> Protected (Utility) corrected keyword color missing in description.
<> Changed the effect and function of Magicorrode (Scourge) to prevent an Aura's application instead.
<> Simplicity (Buff) changed description from "player" to "Xandaara" to specify character, since now there will be 5 playable characters, no longer just 1.
<> Xenophobia (Utility) effect changed, keyword color correction. Now it applies its final effect as an End Effect instead of when the shield would break, because its Shield Type is universal. No need for another sub-Type.
<> Blessed (Utility) corrected a keyword color.
A Journey through Consciousness - Modern Day Chapter / facing Alpha Nemesis
https://www.youtube.com/channel/UC1l_PlhqBt0tRh4mPG_ckvg?view_as=subscriber
Status | In development |
Category | Other |
Author | Annwfn |
Genre | Adventure |
Tags | facing-alpha-nemesis, personal-battle-system, RPG Maker MV, Singleplayer |
Languages | English |
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