A Journey through Consciousness - Facing Alpha Nemesis - Monthly Log #26 (no video) - 01.04.2025 - 31.04.2025


<  The Light never dims - changes mainly for Nora the Pure >

<> RULE: Resource cannot be turned into Ultimate Energy. Never was a thing, but never will be.

<> Changes to some events on map 1, corrections to different inconsistencies, like tiles that would get player stuck, or tiles that player shouldn't normally move through.

<> Noticed that there is an error regarding the opening / closing of the great doors. Will be handled.

<> The main menu interface has been made smaller, so as to fit the screen and allow other elements of the future UI to fit around (the original values have been saved in the main event that triggers with game start - close to player spawn).

<> Recreated and posted the player's portrait to the left side of the screen, and now it will stick there from the beginning. It was given a slight transparency.

<> Added an HP and Mana bar above player's portrait, and created the algorithm to display the HP based on current HP / Mana (not introduced yet, was created so as to be added when the calculations are needed in the game).

<> Added the playable characters' names within their Stats properties' file to distinguish between them (they have the same name from 1 character to the other, which is natural. Also, each character will have their own main variable, but the name will make it easier to recognise, developer wise).

<> Deleted some redundant old properties from Thÿrgaldrdora'a.

<> Improved several description texts for the Encyclopedia of Terms.


< Sindora the Warped Goofball >

<> Creating the description boxes for her ability set.

<> Corrected a wrong numbering of her numerous Branches of the Passive "Quirks of my Design".

 > Also checked it in the property file to adjust their names to the corrected Passives' names.

<> Quirks of my Design <[Branch IX]> had its keyword "Tricks" removed, since this ability Type was no longer added or had its name changed.


< Xandaara the Wise >

<> Created new backgrounds for Crafting and Transaction actions (description boxes) and replaced the older ones.

<> Corrected several issues with misaligned titles and incorrectly layered description boxes.


< Nora the Pure >

<> Reminder: Nexus Field Infusions trigger automatically.

<> Removed Bubble Ward ability line. Redundant.


< Passives >

<> Avatar of Purity effect rewritten to make it easier to understand.

 > Explained that Life Shield and Mana Shield now act as Personal Shields.

 > Added the "Retriggers" keyword and made 1 single effect that lists all the effects she gains at the start of each round ("Retrigger" mechanic instead of constantly stating they are gained each round again and again).

 > Since she might be an appetising target for many, the CD on her Shields' gain was reduced from 3 to 2.

 > Mentioned that Mana Shield works agains Mana drains, vampirise and detonate as well.

<> Elfin's Grace had its limit changed for Nora's personal resource gain from once per round to once per Phase, to facilitate a non-starving resource management.

<> Created a new Passive named "Resource Plethora: HP / Mana Shield" that explains what Nora can do with her Mana Shield and Life Shield.

<> Monwa'thriggaldÿr was granted a new effect that allows caster to consume Grace stacks to increase allies' boon duration in range 1.

 > Effect rewriting to make it slightly shorter and more concise, slightly increased healing from using the Sacrifice mechanic.

<> Yíwundja'haraá was added "Retriggers" keyword for first effect to remind that this refreshes automatically (it is a Passive, it worked like this, but acts as a player reminder).

 > Improves End Phase effects: Mana gained increased, base healing and max healing increased.

 > Sacrifice effect now removes 1 Dark Utility of choice. Also specfied that it affects 1 on self.


< Heals >

<> Shankfar'harkaara lowered healing amount, reduced CD from 3 to 2.

 > Improve #1 no longer grants the boon, but grants allies in range 2 Resource +1. No longer increases CD.

 > Improve #2 states that it is a share action through the keyword share.

 > Improve #4 had its second effect changed to trigger if Improve #2 was also used before (withi same cast).

<> Paranandarar'aarkaara is no longer self-cast only. Can be cast on allies and has more benefits if so.

 > Improve #1 changed to heal allies for half the heal gained from not casting this on self (at most 25% of specified amount).

 > Improve #2 shares a Buff of choice from self with allies. No longer grants Regeneration.

<> Haraandararksha effect rewritten to better clarify function.

<> Parnandhara'a effect rewritten to better clarify function.


< Meditations >

<> Bibanti Nÿemor'kshulta increased its HP cost, since its a Resurrection. Gained an additional effect.

<> Asarayírnachman reworked to grant helpful effects to allies, and actually act as a Meditation.

 > Nexus Field effect improved to also grant Synchronicity +2 and affect certain skills of characters within.

<> Arandaranhiyam reduces foes' ATK instead.


< Transferance >

<> Removed resource cast cost for each, as well as other such slight changes.


< Harmony >

<> Made it clearer in the descriptions that only 1 of the effects can be chosen to be cast per ability use.

 > Only affects those abilities that have "Effect" and "Warpshift" effects,

<> Created a description box for each Nexus Field Infusion.

<> Gift of Martyrdom - added the "Effect" keyword to the first line to show it that that is the ability's base effect.

 > Also specified that the Warpshift effect triggers before (Distortions +X, Favors +X, Obstructions +X).

<> Parting Gift renamed to Close-to-Parting Gift and got reworked:

 > Effect prevents 1 of Nora's defeats, also allows the Resurrection of an ally (map-wide range).

 > Warpshift effect resets ally's stats if they are lower than default.

<> Gift of Healing rework - grants Healing Regeneration and some stat increase.

<> Gift of Defense - grants Barrier and Shield for an Element of choice, Warpshift variant grants ally Absorb as well.

<> Gift of Communion now removes Poisoned and Cauterised instead of Battered and Shattered.

 > Communion (Favor) got changed to grant different values of Team Shield depending on Mini Effects gained.

<> Gift of Retaliation now also has a new Passive effect that grants caster Life Shield when its Infusion triggers.

 > Retaliation Infusion effect changed to no longer value +2 for the same Distortionx +X, but grant Absorb +1 and Block +1 instead.

<> Gift of Tribulation grants 1 free Action Point instead now.

<> "Rejoice" Infusion changed to grant Nourishment, Barrier and Armor against Water.


< Abundance >

<> Infusions do not need description box since they are integrated in the effect's description.

<> Abundant Ward renamed to Abundance Nexus. Ferenji also gains Shieldforce if within.

 > Adjusted description marker for 2nd effect to show that it is also part of the Infusion.

<> Nexus Tunneling: Remembrance now requires being healed, gaining 1 Buff and 1 Utility instead of gaining either or both of the boons.

<> Boon Ward adjusted, specified what allies gain which resources (same as description, but now player can easily know which ally gains what if condition is true).

 > The trigger condition has been changed to when a Scourge, Dark Utility or Ailment ends / is removed by any means.

 > Was created a description box for.

<> Abundant Growth grants Celerity an Health Regeneration instead. Improve effect changed to grant Untouchable +1. No longer grants Vapor and Mist.

<> Scourgebane Abundance changed to remove Scourges (better deserving its name instead of just being a trigger for the Ward with the same name).

 > Scourgebane Ward also grants healing for allies on trigger of Scourge Apply Prevent +X.

< Preservation >

<> Added Tag to note player that each of these Preservations is an instant-cast.

<> Created a new ability named "Greater Pacification" which lore-wise is a Racial of (some) Elfins.

<> The Infusions in this ability line have been rebranded as "Nexus Infusion".

 > They are no longer Nexus Field Infusions, since these are gained by the caster, not by the Nexus Field.

<> Shielding Preservation grants Siphon Shield and Team Shield instead of just Omni-Shield.

 > No longer grants Omni-Shield.

<> Flow: Warding also grants 1 Sigil of Warding (max: 1).

 > Nexus gained a new Passive effect that triggers when any Sigil would trigger.

 > Created effect and description box for the Sigil.


< Pulse Burst >

<> Removed the necessity for these abilities to have 2 CDs, only have their default one.


< Environmentals >

<> Hallowed Field changed to affect allied Utility and Wicca Archetype allies to gain the Resistances buffs (instead of just caster).

 > Resistances value gained reduced from 35% to 25%, but also added Chaos, Psychic and Death Types.

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