A Journey through Consciousness - Facing Alpha Nemesis - Monthly Log #22 (no video) - 01.11.2024 - 31.11.2024
01 - 30.11.2024
<> Wrote the properties for extra healing received and granted for all characters in the algorithm.
<> Added properties for immunity towards Weaken effects and the duration of it, as well as a counter before this application.
> Applied for each character in the algorithm.
<> Multiple keyword color additions and corrections through older effects.
> Also description corrections, punctuation changes and effects adapted to be (hopefully) easier to understand.
< Classes and Archetypes >
<> Due to the number of types of witches, Wicca was branded as Archetype (pun intended XD).
> All kinds of witches are now a part of the Wicca Archetype, making it to a total of 5 Archetypes.
> This was due to the fact that they don't always fall under the other Archetypes with ease, espcially due to own design ideas.
<> Sindora the Goofball has been now classified as "Quirk Witch". For now.
<> Added Class (named Path of Magic in lore) and Race properties to main characters.
< Mini Effect >
<> Atychiphobia (Buff) effect no longer randomly grants effect, it is a choice. Also added End Phase effect to attest for it still lasting 1 round though it had no reason to.
<> Corrected keyword "convert" spelling from italic to normal within the descriptions of Rigor (Debuff).
<> Corrected keyword writing in Ruination (Debuff) and Protection (Utility).
> Changed Ruination's effect picture.
<> Nora's Unity (Utility) was added in its description that the effects are gained based on how many allies are around caster.
> Same functionality, yet the description was important to be added - description could've also been understood as "around each other".
<> Greedrush (Dark Favor) corrected description picture, since it was accidentally saved as "Dora's Boon" Dark Favor.
<> Nora's Veil - corrected Utility name that was granted: it is Lightveil not Lightform (which is not an Utility in the first place).
<> Keyword corrections: Divine Armor (Buff).
< General Effects >
<> Protection Ward no longer affects foes, but reduces allies' damage taken by a little and provides an End Phase heal.
> Increased duration to 2 rounds.
> Greatly reduced bonuses granted, yet they are gained at the beginning of each playable Phase.
<> Block Rate and Dodge Rate have received MIN and MAX values in properties (0 - 30%).
> Their defensive role is a personal resource that each character has.
> The value shown by abilities in the Tags is only for the Offensive part (how much Resistance will they take into account).
<> Combo Penitence also grants 1x Spirit Candle now (max 1 can be owned at all times).
<> Sirocco damage Type now stacks with its Multiplex effect
<> Decided on the mechanic of Chronotrigger, how it functions and how it triggers. It will always have 1 round duration.
< Xandaara the Wise >
<> Minor CD adjustments. Minor keyword color corrections.
<> Amethyst Iridescence damage per being affected reduced from 12 to 8.
<> Tedratridekrón (Quirk) no longer deals Loss of Life and damage with Remodulons and they no longer swap positions (not needed).
<> Ether Warp Vortex (Gadget) rework, grants Damage Prevent +1 instead, added duration (it had, but now it is also mentioned).
> Rearranged description to look better and be easier to understand.
> Now is also Deathly Horizon related.
<> Ether Blast (Gadget) corrected text description where Protection (Utility) still acts as having stacks. No longer has stacks.
<> Added several effects and also changes to Gadget ability line.
<> Gained a new Passive named Mastermind's Deathweaving that grants a few effects and a new minor mechanic.
<> Gained a new Emporium ability that allows handling Deathly Horizon (Dark Favor) stacks on self to gain effects.
<> Several slight changes here and there throughout ability functions, nothing too significant.
> Keyword corrections here and there.
<> Lingering Blight - added mention that Deathly Horizon does not have its duration increased when stacks of it are applied.
<> Shocking Descent gained a 2nd Combo effect, first one slightly buffed.
<> Deathly Reminder (Elemental Spell) grants max 4 stacks of Deathly Horizon instead of 5.
> Specified that it affects units.
<> Twisted Mercy (Operation) gained a means to allow it to have 1 extra cast
> This was needed for its Combos to be used, since ability had no means to ensure the Combo effects' trigger.
> Performed all property changes necessary.
<> Advanced Stealth (Operation) Combo effect 2 effect changed, grants a means against anti-Stealth.
> Description adjusted with a bit more explanation; Combo Effect 3 has been adjusted to grant Poison Points +2 instead of "+1 per cast", since this Combo effect can only trigger after 2nd cast.
<> Twisted Mercy (Operation) Improve cost changed to 1x Ether Kernel from 1x Ether Core.
<> Lightning Thrash (Elemental Spell) description adjustments and corrections.
<> Minor changes to Talisman abilities.
> Removed 1 round duration of Trat'l-lev'sman, putting it in line with the rest of the Talisman's mechanic of being active till triggered.
> Adjusting their properties to the effects that were adapted to newer mechanics a while ago.
> Stated within each one's description that they end after triggering their effect once.
> Corrected spelling within some descriptions.
<> Potion of Assimilation changes to Transcendence Level effects, also was granted "Dual Super" effect.
< Nora the Pure >
<> An exception was added to her personal resource gain, which allows her to gain more than 1x of own resources per round
> This is because her abilities cost too much of this.
> This is allowed through Resource.
<> Life Transferance (Transferance) was added several effects to make it more complex
> Was given the Combo mechanic.
> It was also granted a Favor, which should sync with Xandaara the Wise.
< Minor characters >
<> Removed unnecessary, old ability Tags (redundant).
<> Corrected keyword colours from these old effects.
<> Peasant Male abilities improved so as to fit the newer mechanics.
> Gained a new mechanic named "Twilight Cycle".
> Craft Tincture (Craft) yields a " Vial of Liquor" instead of "Bottle of Liquor", and this product is no longer of Type "Special", but a Potion instead.
<> Peasant Female no longer gets drunk; replaced her Craftable Potion with a new one that buffs an ally or self.
<> Cutthroat Male few Mana cost increases, ability effects adapted to newer mechanics and ability descriptions adjusted to be shorter and sound better.
<> Cutthroat Female slight improvements, differentiating the character from being just the initial Cutthroat Male copy-paste.
<> Militia Witch ability kit heavily changed, abilities made more complex (too broad for a minor character, that is why she was elevated to "Elite" rank).
> Added numerous effects to her abilities, granted her 2 more abilities, including the new Cooking mechanic.
<> Potionmeister - Cornucopia (Passive) description changed to better reflect that the effect refers to (general) Potions Crafted by him are affected, and only when drunk (excepting his own damage Potions).
> Added properties in General Properties for All file to reflect that general Potions are limited to 1x each in Inventory and max 4 of any can be held at any moment.
> Added necessary comments within character's properties so as not to get confused by their function later on, when coding them.
<> Hallowed Witch ability kit heavily changed, abilities made more complex (too broad for a minor character, that is why she was elevated to "Elite" rank).
> Added numerous effects to her abilities, granted her 2 more abilities, including the new Cooking mechanic.
<> Pechtýrowicz Lapszún (Boss) generally reduced damage in each ability overall.
> Increased number of pieces Summonable by +1 for each, except Angel-Witch.
> Herald no longer spawns in rightmost part of map and moves leftward, it is summoned in range 2, like the other pieces.
> Herald Promotion happens through the Boss' Attack ability now.
> Minor effect improvements (additions) whose properties have been added.
A Journey through Consciousness - Modern Day Chapter / facing Alpha Nemesis
https://www.youtube.com/channel/UC1l_PlhqBt0tRh4mPG_ckvg?view_as=subscriber
Status | In development |
Category | Other |
Author | Annwfn |
Genre | Adventure |
Tags | facing-alpha-nemesis, personal-battle-system, RPG Maker MV, Singleplayer |
Languages | English |
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