A Journey through Consciousness - Modern Day Chapter / facing Alpha Nemesis
<!> 18.09.2023 minor description update. <!>
<> NOTHING TO DOWNLOAD YET!! Just Youtube videos of the progress so far. (Game in close alpha, just looking to make it a bit more known) ^^
<> A work in progress. Long project!! (Started on 13.03.2019!) Yes, I really ravel in creating complex stuff, and yes, I will also code it. And yes, I handle all the work alone. Thanks for stopping by though! Huggies, take care, have an awesome day and keep cuddling the world with your vibe!
<> Now there are 2 projects that will take a long time to complete.
<> The modern chapter has been let to wait since I am working on the Nemesis one.
<> Current chapter is Visual Novel, will have slight RPG aspects and will definitely have a Personal Battle System I am working on to implement. I also stream rarely on Twitch and post those stream videos on Youtube (Ferenjianboard Introspection Protocols) and Rumble (Ferenjianboard) as well.
<> Game will focus on Consciousness exploration, especially the dark triad aspect, as well as the darker corners of the mind, madness, betrayal, etc. (in this chapter as well as the others).
<> Picture shows one of the characters, mainly the one whose events are being worked on! There are other 4 who will receive from time to time a few events as well! Picture will be changed in time (maybe).
SOFTWARES I CURRENTLY USE (list will change accordingly):
<> Manga Maker ComiPo! (bust creation, some backgrounds);
<> KumaKuma Manga Editor (same as ComiPo!) - no longer, or rarely;
<> FlowScape (will be used for later chapters) - not used, though I have green light to use it;
<>Portrait Wizard (advanced portrait designer that I love); ^^
<> Game Character Hub: Portfolio Edition (character creation + animation) - still thinking of learning this.
<> Promptchan AI - a website that uses AI to generate images from text. Using this to generate some cool pictures for skills, though am still looking to find out what can be done to be able to use those pictures commercially as well, should the project be sold and not released for free.
(*) - each of the above allows usage of their assets even in Commercial Projects. Expect to see multiple assets from these softwares. I have read each of their Licenses and/ or contacted their developer in person to receive this answer!
- Assets will be used as placeholders or permanent addition.
<> AIMS: Visual-Novel/ RPG hybrid of really great length.
- 60 possible endings, around 12 per playable character (5 playable characters) for this chapter only.
- project will be constantly improved.
- a Yu-Gi-Oh! card-based game combat system that I will personally work on, later on. With or without help.
UPDATES THOUGHT-AFTER:
- SOME 3D-like characters and move animations for them;
- graphical improvements;
- expansion of soundtrack base (already got a ton of it XD)
DONATION ASPECT:
<> feel free to support the project if you so desire, BUT... it'll take really long to finish (and am also quite busy with many things, though I am sinking time into it). So... as an idea, this chapter requires a few hundred events, am somewhere around 5% with them. Created a few of the longer events, some take even 2 - 3 weeks to finalise. Most of my progress (MOST) is shown on Youtube. Changes have been done since then to those presented events (like corrections!)
<> paid a lot of money for it for DLCs (sounds, sprites, tilesets), especially sounds. Total amount is 2000-ish euros/ dollars, if I add all the additional softwares I also bought to make my life easier. These softwares will be used sooner or later, depending on need. My current income is 600$ XD but I can handle ^^
<> project started on 13.03.2019, this chapter began around 01.06.2019 and is under development today. Will be the largest chapter, with the largest maps also. I don't have an end date.
Updated | 10 days ago |
Status | In development |
Category | Other |
Platforms | Flash |
Author | Annwfn |
Genre | Adventure |
Tags | facing-alpha-nemesis, personal-battle-system, RPG Maker MV, Singleplayer |
Average session | A few hours |
Languages | English |
Development log
- A Journey through Consciousness - Facing Alpha Nemesis - Monthly Log #21 (no vid...10 days ago
- A Journey through Consciousness - Facing Alpha Nemesis - Monthly Log #20 (no vid...40 days ago
- A Journey through Consciousness - Facing Alpha Nemesis - Monthly Log #19 (no vid...71 days ago
- A Journey through Consciousness - Facing Alpha Nemesis - Monthly Log #18 (no vid...Aug 01, 2024
- A Journey through Consciousness - Facing Alpha Nemesis - BiMonthly Log #17 (no v...Jul 04, 2024
- A Journey through Consciousness - Facing Alpha Nemesis - BiMonthly Log #16 (no v...Jun 16, 2024
- A Journey through Consciousness - Facing Alpha Nemesis - BiMonthly Log #15 (no v...Jun 02, 2024
- A Journey through Consciousness - Facing Alpha Nemesis - BiMonthly Log #14 (no v...May 19, 2024