A Journey through Consciousness - Facing Alpha Nemesis - Weekly Log #13 (no video) - 05.07 - 11.07.2023 (Weekly Updated)


05.07.2023

<> Began creating a Map-Targeting System for player's Area-of-Effect abilities. Player can click on this and mark the epicenter of AoE abilities.

<> Created images for the above to depict each regular tile of the arena's combat tiles (all 75), and one to represent enemy group ID, player and each enemy's status (number if alive; skull + party ID if dead).

<> Arranged their resolution and place on the screen.

<> Created a new condition for P.B.S. events to run, so that Picture Common Event plugin makes a difference between P.B.S. events and Map-Targeting pictures (these mustn't trigger ANY of the events!)


06.07.2023

<> Added a new property for to define Area-of-Effect abilities' range (as a general value that will read each AoE's range in turn).


07.07.2023

<> Added properties to record Loss of Life received and dealt for each minor foe.

<> Changed Hallowed Witch's effect slightly, to better reflect its effect (there was a confusing aspect in its description).

<> Started writing the code for minor foes' damage reduction and defensive effects. Will include own defensive effects and allies'.

<> Corrected the default value of "knock_back_strength" global property (Ailment-related property that applies to all: player and foes alike).

<> Militia Witch's Paradoxan-dor'Aá (Attack) now specifies she cannot self-target. Would've been broken.


08.07.2023

<> Changed the whole kit of Pechtýrowicz Lapszún (Boss), replacing them with a chess-pieces related kit.

<> Reduced Angel-Witch's (Queen) max HP from 1000 to 750, then later to 550.

<> Added Lightstruck and Deathstruck (marks) as effects typical to Angel-Witch (Queen) and when combined, they trigger an additional effect.

<> Written the effects of each piece and created the info cards.

<> Removed the 100 Death damage dealt by Angel-Witch (Queen) if they would bump into an enemy.

<> Reduced Angel-Witch's (Queen) ATK from 100 to 75.


09.07.2023

<> Hallowed Witch's Defiance ability no longer grants unlimited stacks, rewrote effect to remove confusion, stack limit set to 3 and they reset to 0 when there are 3, repeating the cycle.

<> Adding extra properties to minor foes' abilities. Also removing redundant ones.

<> Arranged Peasant Female's Nimble's (Passive) description to depict real functionality: "once every 2 rounds, not every round."

<> Nerfed Cutthroat Male's ability "Cloak and Dagger"'s (Passive) Incapacitated duration from 2s to 1s (default duration). 2s meant the need to create a complletely new effect and add it in each situation.

<> Removed Poison Blade (Special) from Peasant Female's property list, she never had it in her kit, must've remained from when Male's kit was copied to her (since they have very similar kit - slight differences).

<> Removed Cutthroat Female's skill "Flanking" (Passive) and replaced it with "Opportunist" (Passive). Dealing extra damage if attacking from behind or side is redundant, replaced with dealing extra damage versus Poisoned, Mana Poisoned and / or Staggered enemies.

<> Corrected Militia Male's Ruthless Swing (Attack) skill's description from "+130% ATK" to "130% ATK" as intended.


10.07.2023

<> Continued adding the general code for minor foes, so as to reduce the huge number of properties being loaded through Personal Battle System.

<> Removed Cauterised-related property from Potionmeister's skill Storm in a Bottle (Potion) - redundant code from previous skill function (before rework).


11.07.2023

<> Changed Potion of Manaflow (general) into Potion of Relief and changed effect from "gain 20% missing Mana" into "Next ability costs no Mana". Foes who don't use Mana have no access to this as usual.

<> Changed Potion of Strength (general) effect from granting +10 ATK instead of +10%.

<> Finalised with minor foes' property generalisation. Though it'll make reading them when adding in code harder (since they are spread in 3 files now), each minor foe will use less properties, leading to a lot fewer properties being used overall).

<> Created pictures for all the general Potions that minor foes can Craft.

<> Buffed Potion of Clarity to also grant Clarity for 2 rounds (default duration).

<> Added properties to each minor foes concerning general Potions' duration.

<> Other minor changes like deleting or adding properties where needed.

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