A Journey through Consciousness - Facing Alpha Nemesis - Weekly Log #12 (no video) - 28.06 - 04.07.2023 (Weekly Updated)


30.06.2023 - 02.07.2023

<> New RULE: Effects both Positive and Negative apply with 1 round / 1 Phase duration if applied through Convert / Corrupt action (to avoid exaggeratly long durations). Initially, the current duration of an Effect would transfer to the Corrupted / Converted one.

<> Changes to effects and adding new code for Ailments' application. Multiple changes.

03.07.2023

<> Changed Heal-Lock's effect to state that it no longer attempts to remove stack(s) of Sanctified, since those stacks automatically prevent Negative Effects' application.

<> Changed Heal Stun's effect to better depict that despite its accumulated duration it ends automatically after trigger.

<> Mechanically speaking, Heal Stun also reduces player's Attack Points to 0 (since losing all AP already means one cannot attack).

04.07.2023

<> New RULE: Drinking Potions is NOT considered an ability, so this action cannot be disabled by effects unless they disallow drinking Potions.

<> New RULE: Drinking Potions acts as instant action mostly (since many characters lack instant actions anyways).

<> Incapacitated and Heal Stun no longer reset number of Attacks the target has if these Ailments would trigger during the Engage Phase.

<> Rearranged the writing on Incapacitated (Ailment) so it is no longer that big and look like a natural description box whose text doesn't fit the whole area (effect being shorter).

<> Confusion no longer applies if target has Alertness (as intended) since it provides Confusion Immunity. At the same time, Confusion does not remove or attempt to remove Alertness of application. If applied while Alertness, it automatically fails.

<> Added 2nd step to Fear's forcing target to move 2 tiles away from caster.

<> Made several changes to Elemental Spells' properties since there were a few awkward ones present (seen through a skim, rest will be changed, removed or new ones added along with code application).

<> Added 2 new properties for player's damage part. These register the epicenter of each enemy ability in order to calculate their range and Knock Back push direction.

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