A Journey through Consciousness - Personal Battle System Overhaul - New Load Enemy values


Hello folks, a new video on my game's progress, where I replace the old Variables with the new chosen ones for the characters that I will implement in time. Plus, I realised .requestBalloon(0) crashes the game o.O because it doesn't exist. I always thought their numbering is from 0, so up till now I was just using them wrongly...

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